Not total amateur maps full of mapping sins or real boring incomplete wads or any troll ones. Well by good I guess to be of some sort of quality. Out of principle, such maps can work in BD. Just try playing a megawad without the fancy gameplay mods before playing it in Brutal! Also try Maximum Doom for top teir Brutal Doom maps! That's not a matter of compatibility though, but a matter of how much skilled the player is and how much powerful his computer is, to handle the game easily and smoothly enough. But threads like this always excites me as I'm sure I will eventually create a wad a particular group of Doomers will love! This is why Brutal Doom is a pet Peve of mine. Someday I will complete my Megawad specifically designed for Brutal Doom only v19 at this point so I can't recommend mine just yet.Īlso majority of the complete maps are tech based with a couple cave levels, the Hell maps are for the later stages. Slaughter maps were more than thousand monsters are non-playable on brutal too.Īlso maps with large amount of details in the same list. Generally, all wads without their own gameplay modifications should work alright with gameplay mods.
Probably gets pretty insane in the later levels with Brutal. I found a list from a few years back and played through them already.